Tuesday, December 16, 2008

An introductory course to processing.org

I've been teaching an introductory course to computer graphics for some years. The subject lectures are taught in one semester (2 hours per week) and with fifteen laboratory sessions of one hour.

From this year on, I have decided to use processing as the framework for the laboratory sessions.

The experience has demonstrated the many advantages of processing in this field. Students are able to work from the very beginning and the introduction to the different topics is seamless. Students do not spend too much time in learning development environments, initial code templates, languages or tools that are only interesting for educational purposes.

Everything that students develop can be reused, improved and is able to be part of a final application. The level of complexity is gradual, from just writing some sentences of code to C-like programs (a collection of functions) to complete object-oriented applications.

Based on Java, with a comprehensive graphic library, inspired in PostScript and OpenGL, and thousands of users, processing is a serious alternative to other approaches. With its use, I have managed to cover more computer graphics topics in our laboratory sessions, to help our lectures at the classroom and to capture student interest in a more effective way.

You have the complete slides of the laboratory sessions I have prepared in this website.

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