Although I'm not working on OpenGL recently, I have just found today two interesting links.
When I have to develop in C++ and OpenGL, I have to do it normally for Windows, so I have to deal with MFC and OpenGL. I have a sort of an initial template, but it is much better to let the VS 2008 wizard to allow us to create an initial OpenGL + MFC project. Thanks to Dave Kerr we have here how.
From time to time, I also develop in C# and it is always interesting to use OpenGL. There are several alternatives, but SharpGL seems to be all the majority of us need. Here a brief article about it.
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